Super Mario 3D World Community
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littleMAHER1 littleMAHER1
I can understand why both this game and galaxy have more linear worlds then say 64, Sunshine, or Odyssey
Reason: the controller
What I mean is For Galaxy the controls had to be mapped to a Wiimote and that thing only had 2 buttons,
even with the nunchuck it still was pretty limited so making the levels linear makes sense. That's why most 3D games used the classic controller or the classic pro controller
For 3D World, u COULD make the argument that since the Wii U gamepad had analog sticks and 4 buttons then they could have made it open world but that's where ur wrong
3D world is all about the 4 multiplayer action
Yeah one person gets the gamepad, other 3: the Wiimote
Not even with the nunchuck but with the wiimote on it's side
So that's why they needed to map it to 8 directions because the Wiimote has a dpad. Even tho the Gamepad has analog.
For the switch, Odyssey was more single player based (the second player was a HAT) so they didn't worry about extra controllers so open world got to be back in with all it's 360 movement
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